In addition I am not able to start the babylon MOD, see below. I suppose this is what you are refering to in your comment with the last ebuild. If anyone can get a copy of the source so that we can make an ebuild that would be great because apparently the launcher is very useful in configuring fs2_open.Īfter performing a digest on all ebuilds, emerge is able to install everything, but when I start the launcher, I am not able to choose the location of the fs2_open executable. I have tried to download it but the tarball source destination is not reachable. Lastly, after browsing the fs2_open forums ( ) I found out there is a QT based launcher for fs2_open call yal (yet another launcher). If anyone knows why there is no input/mouse available. SO the game is pretty unplayable because there is no input functionality. THe in game cursor is just stuck in the middle of the screen. Once compiled the game ran fine except for one thing: the mouse does not work and I also tested a joystick controller and that did not work either. I did not run into any compilation errors except the GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error which is easily patched. I have GCC 4.1.2 installed too and tried compiling fs2_open with that version. Make: Leaving directory `/var/tmp/portage/games-action/fs2_open-3.6.9/work/fs2_open-3.6.9/code' Make: *** Waiting for unfinished jobs.Īi/aicode.cpp: In function ‘int ai_fire_secondary_weapon(object*, int, int)’:Īi/aicode.cpp:6951: warning: array subscript is below array bounds I am also running Gentoo on an AMD64 architecture with GCC 4.3.2-r3.Īi/aiturret.cpp:1077: warning: deprecated conversion from string constant to ‘char*’Īi/aiturret.cpp: In function ‘void ai_fire_from_turret(ship*, ship_subsys*, int)’:Īi/aiturret.cpp:1876: error: ‘INT_MAX’ was not declared in this scope I ran into the same compilation error that haarp did. To take advantage of their engine new features (new high-poly models and highĭefinition textures, etc) they distribute their files from this URL:ĭownload location to have the ebuild download the media files (on an USE flag media files SCP (the source code project) also develops enhanched media files recently moved to a new server and the forums kinda broke in the process most stuff has been fixed by now, but if anyone ever has problems registering or even just accessing the website, the Discord server discord.gg and IRC make good ways of getting ahold of somebody who can help. Said maybe "FS2" the license text is included with the tarball in the file the license, I have commented in the ebuild (which creates the "Copyright"Ĭommand not found messages on install), I am not very sure how to name it, I I have some questions regarding this ebuild: (it works to play the original campaigns with it too). "fs2open" is the result of their work, a very enhanched freespace2 engine The Source Code Project arround this sources to continue maintenance of theĬodes. FreeSpace2 is a popular free spaceĭogfight simulation classic (Some time ago Volition (theĭeveloper company) released the sources to the engine and some people created The tool to start a TC without a need of first stepping into the TC directory New ebuilds for mediavps from freespace2 and TBP and fs2_open.3.6.10 and launcherįull freespace2 stuff 3.6.10-r1 (revision 1) 'quick and dirty' multiTC support for testingĮxample of a 3.6.12 ebuild like Enrique's 3.6.10 that does multi TC support in one ebuild.Įbuild for freespace2 and TBP using fso 3.6.12Įbuilds and metadata for freespace 2 and TBP using FSO 3.6.12Įbuilds and metadata for freespace 2 and TBP using FSO 3.6.12 + fsostarter ebuild (fs2_open_remove_deprecated_duplicate_attachment_gl_ext.patch,842 bytes, Patch to remove the need for GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT The community's development of the open source FreeSpace code, released in April 2002.(freespace2-mediavps-3.6.9.ebuild,1.10 KB, New builds, using the latest changes in the git master branch, are automatically posted every evening. The cutting-edge of what the SCP is doing. Moderators: Kazan, phreak, Inquisitor, karajorma, WMCoolmon, Goober5000, taylor, Shade, Turey, Backslash, Zacam, chief1983, The E, Echelon9, Iss Mneur, DahBlount Features in these builds should not be considered official. Moderators: Inquisitor, Goober5000, taylor, chief1983, The E, DahBlountīuilds that SCP members want to release for testing or evaluation purposes. The FreeSpace Universe Reference Projectĭiscussion on the non-Windows-specific builds of the SCP.
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